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The Legend of Zelda Review

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You can compare this game to the invention of the wheel. So simple, yet such a revolution. As we all know, unless if you've been living under a rock, The Legend of Zelda series is one of the best series out there currently. The series has gone far in every aspect, and it all started from a simple idea. A hero goes on a quest to rescue a princess, save the world, and defeat the evil guy, put into a videogame. You are the hero, you get a sword and shield, and then you set out exploring the world, collecting items that you need on your quest, vanquishing evil. Yes everybody, that's how simple this game, and it's hard to believe that this game really started something big. Not only for the Legend of Zelda series, but for all gaming.

You are a boy, all alone in the middle of nowhere, holding only a shield. You enter a cave ahead of you, and a mysterious old man gives you a sword. It's not much, but enough for you to be able to set out and destroy monster, embarking on a quest to take down the evil Ganon, saving princess Zelda. It is a vast world, with enemies lurking everywhere, dungeons found in places, merchants selling useful items, asking for too many rupees. The one thing I like about this game is that is is an adventure game, and it is not linear. There are eight different dungeons you can go to, and they do have some order of their own, but you can enter almost any right off the bat if you got what you need. We don't see that nowadays. However, as you guessed, this game simply does not get complicating. Everything is just set. You go out, defeat monsters, go through dungeons, collect the Triforce piece, and that's it. Now go to the other dungeons and repeat. Continue until you may enter the final dungeons where Ganon lurks. Defeat him, and Game Over, you win. Seems like almost nothing, yet so much emerged from this. There are also many hidden caves in the throughout the lands. You may get something good if you uncover them, and you may get something bad. Even in dungeons, there are hidden passage ways through the walls which can be bombed to uncover. You also need keys to get through dungeons. One thing that I like is that keys don't go only for one dungeon. If you find a key, you can save it for another dungeon. You can also buy keys from certain merchants. This is helpful, since in some dungeons, there are locked doors everywhere. Though this overall idea was very good. No wait, this whole idea of this game was good.

The life system works like this. You start out with 3 hearts. Whenever you get hit by an enemy, you lose some of those hearts. When you run out, well, you know what happens. At the end of every dungeon, there is a boss. Whenever you defeat a boss, it drops a heart container. When you touch this container, you get another heart. You can also find these heart containers all over the world. They do need certain items to get to, since they aren't just right in front of you within your grasps. There is also the money system. The currency is rupees (it's also the currency in India, I have no idea why Nintendo choose this). You find rupees through defeating enemies or finding certain caves. They more you have, the more items you can buy obviously. Speaking of monsters droping stuff, they can also drop other things other than rupees. Such as hearts, bombs, that sort of thing. As for the save system, you register your name on the screen before you start the game, and that name you register is like a password. Remember, save systems were not so smooth back then. Though still, all the systems of this game were simple, yet it all worked greatly.

The biggest challenge of this game is basically navigating yourself through these vast lands. Also finding lots of rupees can be hard if you have no idea where to look. Trust me, finding the dungeons are harder than the dungeons themselves. The dungeons, a lot of them aren't that hard, and are even easier if you can find those hidden passage ways. The monsters, they aren't that hard, but in great numbers, you got yourself a fight. Now for the bosses, they are so easy it's sad. This is not a very challenging game if ou know where to find stuff. Though before you do know where to find that cave under that tree to the left you which contains 100 rupees, you may feel a bit of challenge.

In a game like this, graphics don't really matter, but I'll be honest with you, they are not great. There is little detail, not much variety in color, and sometimes you may be a little confused in something cause the graphics won't detail it out. They certainly improved in this area in future Zelda games. However, you won't care much for the graphics. Remember, Super Mario Bros (one) had terrible graphics, yet everybody still loved it. As for the sound, it's all memorable and classic, yet, as classic as it is, I have to be truthful, even this department isn't tops. The music is good... yet there aint much of it. Also, there are very few sound effects, and the ones that there are, they aren't bad, but they aren't astounding as well. However, as long as this game has it's few catchy tunes, that's all we need in this classic.

When it comes it replayability in classic NES games such as this game, they can't be beaten in this department. This game is fun adventure game where you simply hack and slash, collecting all the items you can get. Once you beat this game, there is also a second quest available, which is just a harder version of the first. This game is also not linear, so that means you can just take a vacation from your hero job and go exploring for a bit. There are also certain options gamers can make for themselves. You can go everywhere can collect everything, or just go through this game getting anything you can get, or do a three heart challenge, adding in more rules everytime to make the game as impossible as you possibly can make. With so many options in a simple fun game like this, you just can't go wrong.

The Legend of Zelda series is getting more complicating and adding in so many new revolutionary stuff, that's hard to imagine that it all was kindled for this extremely simple NES game. Though as simple as this game may be, it really was a revolution back then, adding in many ideas to the whole gaming industry. Traveling around, killing monsters, collecting items, finding secrets, killing more monsters. Such simplicity, yet such fun. This game is just another classic title that you can comeback to at anytime if you have it,and you may attempt some crazy stupid stunt on every go through. This game does have it's challenges, especially with navigation, but other than that it's not so hard... unless if you want to try beating this game with a small sword and shield with only three hearts ofcourse. The graphics and sound aren certainly not top class, but in a classic NES game, who cares? Overall, this is simple NES game which is an instant classic and was a true revolution to all gaming.


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